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I rarely have as much time these days to contribute to this blog as I'd like. As well as sculpting both professionally and as a way to relax, I also have Mudbox Hub to run and its weekly on demand streaming videos to produce, currently videos for 3D creative for the Mudbox series I've been writing for them covering a number of vastly different female busts.... then the pre recorded Masterclass videos for Autodesk to be shown at and after Siggraph this year. That's just for starters. This year was my 2nd Mudbox Masterclass and this year has been very different to last. Th last year has seen a lot of changes and I fully expect anoth4r load of changes before next year is up. The Masterclasses for Siggraph that Autodesk produce and put out are no longer done 'LIVE' but pre-recorded at home. meaning of course I don't get a free trip to Siggraph (BOO!! HISSS!!!) On a side note ReDucto is ready for launch, the only thing delaying it is the company we want to use to handle the licensing system, and they are seriously dragging their feet. So far its meant a 1 month delay. Let's just say I less than best pleased. The on demand stream I do on Mudbox Hub is going from strength t strength and continues to grow. If you also haven't yet caught up with the 3D Creative Mudbox series I've been writing you may want to track those down, you'll find they are useful not just to Mudbox users but to any digital sculptor. The last 3 are due out at the time of writing. Next up is a female Zombie , then a vampire and then the one that's been giving me sleepless nights for nearly 5 months...a female werewolf head. Why? Well...mainly as no matter what you do and no matter how good looking the woman is, the moment you stick hair on her face she's going to look like a transvestite trucker. I have no idea right now how I'm going to get around that, but you can bet your arse I'l be giving it one helluva shot. I've also been busy buying some broadcast equipment, I now own a full Chroma (green screen) rig, a shed load of lenses, a canon EOS 550D camera (capable of full HD broadcast quality), a shoulder harness, a load of lights and a steady cam rig.... so far. I'm looking back to the reason I got into 3D in the first place and I realised I've lost my way a bit. So it's time to use these 3D skills for what i originally wanted to do. I'm not giving much away just yet, as the main 'thing' is a long-ish term project. But suffice it to say if you follow me on Twitter, Facebook or YouTube be prepared to see a lot of non 3d stuff. |
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